This website contains problems from math contests. Problems and corresponding tags were obtained from the Art of Problem Solving website.

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Found problems: 622

Alina and Bogdan play a game on a $2\times n$ rectangular grid ($n\ge 2$) whose sides of length $2$ are glued together to form a cylinder. Alternating moves, each player cuts out a unit square of the grid. A player loses if his/her move causes the grid to lose circular connection (two unit squares that only touch at a corner are considered to be disconnected). Suppose Alina makes the first move. Which player has a winning strategy?
Three players $A,B$ and $C$ play a game with three cards and on each of these $3$ cards it is written a positive integer, all $3$ numbers are different. A game consists of shuffling the cards, giving each player a card and each player is attributed a number of points equal to the number written on the card and then they give the cards back. After a number $(\geq 2)$ of games we find out that A has $20$ points, $B$ has $10$ points and $C$ has $9$ points. We also know that in the last game B had the card with the biggest number. Who had in the first game the card with the second value (this means the middle card concerning its value).
We are given a row of $n\geq7$ tiles. In the leftmost 3 tiles, there is a white piece each, and in the rightmost 3 tiles, there is a black piece each. The white and black players play in turns (the white starts). In each move, a player may take a piece of their color, and move it to an adjacent tile, so long as it's not occupied by a piece of the [u]same color[/u]. If the new tile is empty, nothing happens. If the tile is occupied by a piece of the [u]opposite color[/u], both pieces are destroyed (both white and black). The player who destroys the last two pieces wins the game. Which player has a winning strategy, and what is it? (The answer may depend on $n$)
There is a set of cards with numbers from $1$ to $30$ (which may be repeated) . Each student takes one such card. The teacher can perform the following operation: He reads a list of such numbers (possibly only one) and then asks the students to raise an arm if their number was in this list. How many times must he perform such an operation in order to determine the number on each student 's card? (Indicate the number of operations and prove that it is minimal . Note that there are not necessarily 30 students.)
Two players play the following game on a square of $N \times N$ squares. They color one square in turn so that no two colored squares are on the same diagonal. A player who cannot make a move loses. For what values of $N$ does the first player have a winning strategy?
Positive integers $n$, $k>1$ are given. Pasha and Vova play a game on a board $n\times k$. Pasha begins, and further they alternate the following moves. On each move a player should place a border of length 1 between two adjacent cells. The player loses if after his move there is no way from the bottom left cell to the top right without crossing any order. Determine who of the players has a winning strategy.
Alina and Bogdan play the following game. They have a heap and $330$ stones in it. They take turns. In one turn it is allowed to take from the heap exactly $1$, exactly $n$ or exactly $m$ stones. The player who takes the last stone wins. Before the beginning Alina says the number $n$, ($1 < n < 10$). After that Bogdan says the number $m$, ($m \ne n, 1 < m < 10$). Alina goes first. Which of the two players has a winning strategy? What if initially there are 2018 stones in the heap? adapted from a Belarus Olympiad problem
A game is played by two contestants A and B, each one having ten chips numbered from 1 to 10. The board of game consists of two numbered rows, from 1 to 1492 on the first row and from 1 to 1989 on the second. At the $n$-th turn, $n=1,2,\ldots,10$, A puts his chip numbered $n$ in any empty cell, and B puts his chip numbered $n$ in any empty cell on the row not containing the chip numbered $n$ from A. B wins the game if, after the 10th turn, both rows show the numbers of the chips in the same relative order. Otherwise, A wins. [list=a] [*] Which player has a winning strategy? [*] Suppose now both players has $k$ chips numbered 1 to $k$. Which player has a winning strategy? [*] Suppose further the rows are the set $\mathbb{Q}$ of rationals and the set $\mathbb{Z}$ of integers. Which player has a winning strategy? [/list]
Consider $2009$ cards, each having one gold side and one black side, lying on parallel on a long table. Initially all cards show their gold sides. Two player, standing by the same long side of the table, play a game with alternating moves. Each move consists of choosing a block of $50$ consecutive cards, the leftmost of which is showing gold, and turning them all over, so those which showed gold now show black and vice versa. The last player who can make a legal move wins. (a) Does the game necessarily end? (b) Does there exist a winning strategy for the starting player? [i]Proposed by Michael Albert, Richard Guy, New Zealand[/i]
With $2018$ points, a network composed of hexagons is formed as a sample the figure: [asy] unitsize(1 cm); int i; path hex = dir(30)--(0,1)--dir(150)--dir(210)--(0,-1)--dir(330)--cycle; draw(hex); draw(shift((sqrt(3),0))*(hex)); draw(shift((2*sqrt(3),0))*(hex)); draw(shift((4*sqrt(3),0))*(hex)); draw(shift((5*sqrt(3),0))*(hex)); dot((3*sqrt(3) - 0.3,0)); dot((3*sqrt(3),0)); dot((3*sqrt(3) + 0.3,0)); dot(dir(150)); dot(dir(210)); for (i = 0; i <= 5; ++i) { if (i != 3) { dot((0,1) + i*(sqrt(3),0)); dot(dir(30) + i*(sqrt(3),0)); dot(dir(330) + i*(sqrt(3),0)); dot((0,-1) + i*(sqrt(3),0)); } } dot(dir(150) + 4*(sqrt(3),0)); dot(dir(210) + 4*(sqrt(3),0)); [/asy] A bee and a fly play the following game: initially the bee chooses one of the $2018$ dots and paints it red, then the fly chooses one of the $2017$ unpainted dots and paint it blue. Then the bee chooses an unpainted point and paints it red and then the fly chooses an unpainted one and paints it blue and so they alternate. If at the end of the game there is an equilateral triangle with red vertices, the bee wins, otherwise Otherwise the fly wins. Determine which of the two insects has a winning strategy.
SQUARING OFF: Master Chief and Samus Aran take turns firing rockets at one another from across the Cartesian plane. Master Chief’s movement is restricted to lattice points within the $10\times 10$ square with vertices $(0,0)$, $(0,10)$, $(10,0)$, and $(10,10)$, while Samus Aran’s movement is restricted to lattice points inside the $10\times 10$ square with vertices $(0,0)$, $(-10,0)$, $(0,-10)$, and $(-10,-10)$. Neither player can be located on or beyond the border of his or her square. Both players randomly choose a lattice point at which they begin the game, and do not move the rest of the game (until either they are killed or kill the other player). Each player’s turn consists of firing a rocket, targeted at a specific undestroyed lattice point inside the border of the opponent’s movement square, which hits immediately. When a rocket hits its intended lattice point, it explodes, destroying the surrounding $3\times 3$ square ($8$ additional adjacent lattice points). The game ends when one player is hit by a rocket (when the player is located within the $3\times 3$ grid hit by a rocket). If the highest possible probability that Samus Aran wins the game in three turns or less, assuming Master Chief goes first, is expressed as $a/b$, where $a$ and $b$ are relatively prime integers, find $a+b$.
Let $n$ be a given positive integer. Sisyphus performs a sequence of turns on a board consisting of $n + 1$ squares in a row, numbered $0$ to $n$ from left to right. Initially, $n$ stones are put into square $0$, and the other squares are empty. At every turn, Sisyphus chooses any nonempty square, say with $k$ stones, takes one of these stones and moves it to the right by at most $k$ squares (the stone should say within the board). Sisyphus' aim is to move all $n$ stones to square $n$. Prove that Sisyphus cannot reach the aim in less than \[ \left \lceil \frac{n}{1} \right \rceil + \left \lceil \frac{n}{2} \right \rceil + \left \lceil \frac{n}{3} \right \rceil + \dots + \left \lceil \frac{n}{n} \right \rceil \] turns. (As usual, $\lceil x \rceil$ stands for the least integer not smaller than $x$. )
General Tilly and the Duke of Wallenstein play "Divide and rule!" (Divide et impera!). To this end, they arrange $N$ tin soldiers in $M$ companies and command them by turns. Both of them must give a command and execute it in their turn. Only two commands are possible: The command "[i]Divide![/i]" chooses one company and divides it into two companies, where the commander is free to choose their size, the only condition being that both companies must contain at least one tin soldier. On the other hand, the command "[i]Rule![/i]" removes exactly one tin soldier from each company. The game is lost if in your turn you can't give a command without losing a company. Wallenstein starts to command. a) Can he force Tilly to lose if they start with $7$ companies of $7$ tin soldiers each? b) Who loses if they start with $M \ge 1$ companies consisting of $n_1 \ge 1, n_2 \ge 1, \dotsc, n_M \ge 1$ $(n_1+n_2+\dotsc+n_M=N)$ tin soldiers?
Soma has a tower of $63$ bricks , consisting of $6$ levels. On the $k$-th level from the top, there are $2k-1$ bricks (where $k = 1, 2, 3, 4, 5, 6$), and every brick which is not on the lowest level lies on precisely $2$ smaller bricks (which lie one level below) - see the figure. Soma takes away $7$ bricks from the tower, one by one. He can only remove a brick if there is no brick lying on it. In how many ways can he do this, if the order of removals is considered as well? [img]https://cdn.artofproblemsolving.com/attachments/b/6/4b0ce36df21fba89708dd5897c43a077d86b5e.png[/img]
Let $n$ be a positive integer. Two players $A$ and $B$ play a game in which they take turns choosing positive integers $k \le n$. The rules of the game are: (i) A player cannot choose a number that has been chosen by either player on any previous turn. (ii) A player cannot choose a number consecutive to any of those the player has already chosen on any previous turn. (iii) The game is a draw if all numbers have been chosen; otherwise the player who cannot choose a number anymore loses the game. The player $A$ takes the first turn. Determine the outcome of the game, assuming that both players use optimal strategies. [i]Proposed by Finland[/i]
Vlad draws 100 rays in the Euclidean plane. David then draws a line $\ell$ and pays Vlad one pound for each ray that $\ell$ intersects. Naturally, David wants to pay as little as possible. What is the largest amount of money that Vlad can get from David? [i]Proposed by Vlad Spătaru[/i]
There are $8$ cards on which the numbers $1$, $2$, $\dots$, $8$ are written respectively. Alice and Bob play the following game: in each turn, Alice gives two cards to Bob, who must keep one card and discard the other. The game proceeds for four turns in total; in the first two turns, Bob cannot keep both of the cards with the larger numbers, and in the last two turns, Bob also cannot keep both of the cards with the larger numbers. Let $S$ be the sum of the numbers written on the cards that Bob keeps. Find the greatest positive integer $N$ for which Bob can guarantee that $S$ is at least $N$.
Petya and Vasya are playing on an $100\times 100$ board. Initially, all the cells of the board are white. With each of his moves, Petya paints one or more white cells standing on the same diagonal in black. With each of his moves, Vasya paints one or more white cells standing on the same column in black. Petya makes the first move. The one who can't make a move loses. Who has a winning strategy? [i]Proposed by M. Didin[/i]
Let $n$ be a given positive integer. Sisyphus performs a sequence of turns on a board consisting of $n + 1$ squares in a row, numbered $0$ to $n$ from left to right. Initially, $n$ stones are put into square $0$, and the other squares are empty. At every turn, Sisyphus chooses any nonempty square, say with $k$ stones, takes one of these stones and moves it to the right by at most $k$ squares (the stone should say within the board). Sisyphus' aim is to move all $n$ stones to square $n$. Prove that Sisyphus cannot reach the aim in less than \[ \left \lceil \frac{n}{1} \right \rceil + \left \lceil \frac{n}{2} \right \rceil + \left \lceil \frac{n}{3} \right \rceil + \dots + \left \lceil \frac{n}{n} \right \rceil \] turns. (As usual, $\lceil x \rceil$ stands for the least integer not smaller than $x$. )
On the circumference of a circle there are red and blue points. One may add a red point and change the colour of both its neighbours (to the other colour) or remove a red point and change the colour of both its previous neighbours. Initially there are two red points. Prove that there is no sequence of allowed operations which leads to the configuration consisting of two blue points. (K Kazarnovskiy, Moscow)
There are $k$ heaps on the table, each containing a different positive number of stones. Juri and Mari make moves alternatingly, Juri starts. On each move, the player making the move has to pick a heap and remove one or more stones in it from the table; in addition, the player is allowed to distribute any number of remaining stones from that heap in any way between other non-empty heaps. The player to remove the last stone from the table wins. For which positive integers $k$ does Juri have a winning strategy for any initial state that satisfies the conditions?
$A$ and $B$ play a game, given an integer $N$, $A$ writes down $1$ first, then every player sees the last number written and if it is $n$ then in his turn he writes $n+1$ or $2n$, but his number cannot be bigger than $N$. The player who writes $N$ wins. For which values of $N$ does $B$ win? [i]Proposed by A. Slinko & S. Marshall, New Zealand[/i]
A magician and his assistant are performing the following trick. There is a row of $13$ empty closed boxes. The magician leaves the room, and a person from the audience hides a coin in each of two boxes of his choice, so that the assistant knows which boxes contain coins. The magician returns and the assistant is allowed to open one box that does not contain a coin. Next, the magician selects four boxes, which are then simultaneously opened. The goal of the magician is to open both boxes that contain coins. Devise a method that will allow the magician and his assistant to always successfully perform the trick. (Igor Zhizhilkin) [url=https://artofproblemsolving.com/community/c6h1801447p11962869]junior version posted here[/url]
The main building of ETH Zurich is a rectangle divided into unit squares. Every side of a square is a wall, with certain walls having doors. The outer wall of the main building has no doors. A number of participants of the SMO have gathered in the main building lost. You can only move from one square to another through doors. We have indicates that there is a walkable path between every two squares of the main building. Cyril wants the participants to find each other again by having everyone on the same square leads. To do this, he can give them the following instructions via walkie-talkie: North, East, South or West. After each instruction, each participant simultaneously attempts a square in that direction to go. If there is no door in the corresponding wall, he remains standing. Show that Cyril can reach his goal after a finite number of directions, no matter which one square the participants at the beginning. [hide=original wording]Das Hauptgebäude der ETH Zürich ist ein in Einheitsquadrate unterteiltes Rechteck. Jede Seite eines Quadrates ist eine Wand, wobei gewisse Wände Türen haben. Die Aussenwand des Hauptgebäudes hat keine Türen. Eine Anzahl von Teilnehmern der SMO hat sich im Hauptgebäude verirrt. Sie können sich nur durch Türen von einem Quadrat zum anderen bewegen. Wir nehmen an, dass zwischen je zwei Quadraten des Hauptgebäudes ein begehbarer Weg existiert. Cyril möchte erreichen, dass sich die Teilnehmer wieder nden, indem er alle auf dasselbe Quadrat führt. Dazu kann er ihnen per Walkie-Talkie folgende Anweisungen geben: Nord, Ost, Süd oder West. Nach jeder Anweisung versucht jeder Teilnehmer gleichzeitig, ein Quadrat in diese Richtung zu gehen. Falls in der entsprechenden Wand keine Türe ist, bleibt er stehen. Zeige, dass Cyril sein Ziel nach endlich vielen Anweisungen erreichen kann, egal auf welchen Quadraten sich die Teilnehmer am Anfang benden. [/hide]
Sixty-four dice with the numbers ”one” to ”six” are placed on one table and formed into a square with eight horizontal and eight vertical rows of cubes pushed together. By rotating the dice, while maintaining their place, we want to finally have all sixty-four dice the "one" points upwards. Each dice however, may not be turned individually, but only every eight dice in a horizontal or vertical row together by $90^o$ to the longitudinal axis of this row may turn. Prove that it is always possible to solve the dice by repeatedly applying the permitted type of rotation to the required end position.